txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "TechnoAccessAbility"
Ability "Wall_Jump"
Ability "Twirl"
Ability "Double_Jump"
Ability "MinifigPhoneCameraRed"
Ability "DianaTracking"
Ability "CombatDeflectStaff"
Ability "DestroyModeRedRobin"
Ability "DetectiveMode_RedRobin"
Ability "SecurityAccessHero"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_WALLPLUG"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "DonatelloBoomerang" always_got held

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataNightwingVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Toyman"


Ability "ToymanGraffitiTint"
Ability "Toyman_SlamOverrides"


//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Heroic5"
	cameraOffset x 0.005 y 0.0 z -0.07
moving_icon_end

Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "Staff_Idle", Idle2Anim = "Staff_Idle", Idle3Anim = "Staff_Idle", Idle4Anim = "Staff_Idle" )
Ability "CharacterFileCharHeightAbility" ( OffsetX = -0.04, OffsetY = -0.03, OffsetZ = 0.0, CharHeight = 0.42, ZoomMultiplier = 1.1 )